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Using this site you can create a league, manage teams and players, enter scores online, track stats, etc. Leagues can be simple and self managed, or complex with a variety of levels of access, including league administrators, team captains, players, and general spectators. The basic goal is to minimize the work for league organizers, while providing instant updates for standings and stats.
The first step is to click the Create League button you can find in the left margin of the main home page on this site (or click the link in this paragraph).
When creating a league you will be asked to specify a full name for the league, eg "Spokane City Softball". This is the descriptive name that will be seen in drop-down lists when choosing a league. It is also displayed in the title bar on every page when logged in. It is recommended that the league name be less than 40 characters long. Otherwise formatting of the title bar pushes the logo too far right.
The league ID is a short-form or acronym for the league name. This id can be used to form quick links to your league on this site. For example, http://www.anythingmore.com/league.cgi?ViewStandings&league=ncr links directly to the Standings page for the ncr league, where ncr is the league ID for the NCR Three Pitch league. The league ID should be all lower case with no special characters.
The third field on the New League form asks you to specify the kind of league being created. Some of the recognized sports are baseball, basketball, and hockey. Choosing a particular sport will primarily affect the kinds of statistics that are loaded by default. These defaults can be changed at any time. Choose other if your sport or league usage is not listed.
The fourth field asks you to supply an email address. This must be a valid address that you have access to. Part of the creation process involves emailing you a security code that will be filled in later before the league can be activated.
The last field asks about Setup. A no charge setup costs nothing and provides access to all features. A premium support costs a nominal initial fee, but provides first-in-line access to support and new feature requests.
For this example, let's use the following settings.
What is the league's full name? What is the league ID? * What kind of league is it? Contact email address: Setup:
After clicking the Next> button, verify the information presented. Check your email. Cut and paste the 10 digit security code from your email into the field provided. The email is automatically generated, so, depending on your mail provider, it may arrive instantly, or after a minute or two. If you don't get an email, contact email@example.com.
After filling in the correct security code and clicking the Next> button again, a second email with your league administrator login and password will be emailed to you. The administrator id is needed to access your newly created league. Log in here using this id. Remember to select the new league in addition to providing the userid, password on the login screen.
The main ingredients to a league are teams and locations. Once you have some teams and a place to play you can start scheduling games. To get started, use your administrator id to login here
Click the League Admin tab on the horizontal menu across the top of the screen just under your league name. The operations on this panel can only be invoked by someone with administrator privileges.
To start creating teams, click the Edit Teams button, . Then click Next> with the Create Teams radio button selected. The important field to fill in on this page is the Team Name. Other fields are explained later and can be left blank for now. For large leagues you might want to add set divisions -- just type in the division name. You might also want to skip ahead and review the join team process, which explains what the Join Team Password is.
Let's create a few teams. Enter the team name Red Sox here, then click Save. On the top left corner (inside the margins) you will see a text message indicating the team was saved. You will be taken back to the Edit Teams sub-menu with Create Teams still selected. Click Next> to create a second team. Repeat the process to add Blue Jays, Orioles, Yankees, and Devil Rays (or whatever team names are more appropriate for your league). If you forget what you've entered, choose Edit Teams on the Create Teams submenu and you'll see a drop-down list of all the teams created so far. Use the browser's Back button at any time to navigate out of a section you don't want to be in.
Now let's create a couple locations. This indicates where a game is to be played. Click the League Admin tab on the top horizontal menu. Then click the Edit Locations button, . Click "Create New ..." to add your first ball-park, arena, court, or field. The only relevant info here is the name. Enter Fenway Park and click "Save". Click "Create New ..." again to add another location. For this example we'll also create "Camden Yards".
Navigate away from this screen by choosing a different task from the top or side menu, or by clicking "Cancel".
Now you have a league created with some teams in it and a couple different ball diamonds to play in. We need to create some games.
There are several ways to create games, including inputing them one at a time, or uploading a delimited text file exported from Excel. There is also an automatic schedule generator for regular season and tournament games. The one-by-one game creation is pretty self explanatory, so let's try the schedule generator.
Click the Edit Schedule button, found on the League Admin tab (or use the left quick-link menu from the same tab). With the Create Games bullet selected click Next>. At this point you are presented with several choices:
Single Game create one game, specifying time, location, teams involved Round Robin create several games on a single day, over several weeks, or over a whole season. Each team will play all other teams in the pool of teams specified. Single Knockout single-knockout tournament: winners proceed to keep playing, losers are out. Knockout with Consolation a variation of single-knockout where teams that lose in the first round advance to a consolation round. All teams get to play at least two games. Custom Game Tree customize your own single, double, triple knockout, or whatever style of tournament you want. Upload List of Games automatically create games based on a given TAB delimited file (possibly exported from Excel), that lists one game per line
Put the bullet next to Round Robin and click Next. You will be prompted to enter information on a series of screens. Use the Next and Back buttons provided rather than the browser's Back button so that everything you enter is remembered.
On the first screen select all teams by clicking the check boxes next to each team name, then click Next. The second screen lets you specify when games.
: Occurs: One Time
Sun Mon Tue Wed Thu Fri Sat Location: Camden Yards
This panel indicates that games will be regularly scheduled every Tuesday at 6:00 or 7:00 on two diamonds. Modify this as you see fit and click the Next button.
The next screen asks how many games each team should play in total, and how long a game can be. In this example we'll choose a 20 game season with games at least an hour long. Clicking Next gives you a chance to review the games that the scheduler came up with. Rather than leave weeks where no one plays extra games may be booked, or, if there is not enough time to play the specified number of games, fewer games will be scheduled. You can click Back to adjust parameters at any time. Given the specified inputs, the games to review in this example look like this:Tue Jun 12 18:00:00 2007 at Camden Yards (Devil Rays vs Orioles) Tue Jun 12 18:00:00 2007 at Fenway Park (Red Sox vs Blue Jays) Tue Jun 12 19:00:00 2007 at Fenway Park (Blue Jays vs Yankees) Tue Jun 12 19:00:00 2007 at Camden Yards (open) Tue Jun 19 18:00:00 2007 at Camden Yards (Yankees vs Devil Rays) Tue Jun 19 18:00:00 2007 at Fenway Park (Orioles vs Red Sox) Tue Jun 19 19:00:00 2007 at Fenway Park (Red Sox vs Yankees) Tue Jun 19 19:00:00 2007 at Camden Yards (Blue Jays vs Orioles) Tue Jun 26 18:00:00 2007 at Camden Yards (Yankees vs Blue Jays) Tue Jun 26 18:00:00 2007 at Fenway Park (Devil Rays vs Red Sox) Tue Jun 26 19:00:00 2007 at Fenway Park (Orioles vs Red Sox) Tue Jun 26 19:00:00 2007 at Camden Yards (open) Tue Jul 3 18:00:00 2007 at Camden Yards (Orioles vs Yankees) Tue Jul 3 18:00:00 2007 at Fenway Park (Blue Jays vs Devil Rays) Tue Jul 3 19:00:00 2007 at Fenway Park (Devil Rays vs Orioles) Tue Jul 3 19:00:00 2007 at Camden Yards (Red Sox vs Blue Jays) Tue Jul 10 18:00:00 2007 at Camden Yards (Yankees vs Devil Rays) Tue Jul 10 18:00:00 2007 at Fenway Park (Orioles vs Red Sox) Tue Jul 10 19:00:00 2007 at Fenway Park (Blue Jays vs Devil Rays) Tue Jul 10 19:00:00 2007 at Camden Yards (open) Tue Jul 17 18:00:00 2007 at Camden Yards (Red Sox vs Yankees) Tue Jul 17 18:00:00 2007 at Fenway Park (Blue Jays vs Orioles) Tue Jul 17 19:00:00 2007 at Fenway Park (Yankees vs Blue Jays) Tue Jul 17 19:00:00 2007 at Camden Yards (Devil Rays vs Red Sox) Tue Jul 24 18:00:00 2007 at Camden Yards (Orioles vs Yankees) Tue Jul 24 18:00:00 2007 at Fenway Park (Blue Jays vs Devil Rays) Tue Jul 24 19:00:00 2007 at Fenway Park (Red Sox vs Yankees) Tue Jul 24 19:00:00 2007 at Camden Yards (open) Tue Jul 31 18:00:00 2007 at Camden Yards (Devil Rays vs Orioles) Tue Jul 31 18:00:00 2007 at Fenway Park (Red Sox vs Blue Jays) Tue Jul 31 19:00:00 2007 at Fenway Park (Yankees vs Devil Rays) Tue Jul 31 19:00:00 2007 at Camden Yards (Orioles vs Red Sox) Tue Aug 7 18:00:00 2007 at Camden Yards (Red Sox vs Yankees) Tue Aug 7 18:00:00 2007 at Fenway Park (Blue Jays vs Orioles) Tue Aug 7 19:00:00 2007 at Fenway Park (Yankees vs Blue Jays) Tue Aug 7 19:00:00 2007 at Camden Yards (Devil Rays vs Red Sox) Tue Aug 14 18:00:00 2007 at Camden Yards (Orioles vs Red Sox) Tue Aug 14 18:00:00 2007 at Fenway Park (open) Tue Aug 14 19:00:00 2007 at Fenway Park (Orioles vs Yankees) Tue Aug 14 19:00:00 2007 at Camden Yards (Blue Jays vs Devil Rays) Tue Aug 21 18:00:00 2007 at Camden Yards (Devil Rays vs Orioles) Tue Aug 21 18:00:00 2007 at Fenway Park (Red Sox vs Blue Jays) Tue Aug 21 19:00:00 2007 at Fenway Park (Yankees vs Devil Rays) Tue Aug 21 19:00:00 2007 at Camden Yards (Orioles vs Red Sox) Tue Aug 28 18:00:00 2007 at Camden Yards (Blue Jays vs Devil Rays) Tue Aug 28 18:00:00 2007 at Fenway Park (open) Tue Aug 28 19:00:00 2007 at Fenway Park (Red Sox vs Yankees) Tue Aug 28 19:00:00 2007 at Camden Yards (Blue Jays vs Orioles) Tue Sep 4 18:00:00 2007 at Camden Yards (Yankees vs Blue Jays) Tue Sep 4 18:00:00 2007 at Fenway Park (Devil Rays vs Red Sox) Tue Sep 4 19:00:00 2007 at Fenway Park (Orioles vs Yankees) Tue Sep 4 19:00:00 2007 at Camden Yards (Blue Jays vs Devil Rays) Blue Jays: 19 games Devil Rays: 18 games Red Sox: 19 games Orioles: 18 games Yankees: 18 games Total: Games = 46, Open = 6
Clicking Save at this point actually creates the games. You can then edit and tweak those games as you like. Open slots become available for practices and rain-outs. The schedule is now publicly visible. It can be viewed by team or by date.
The easiest way to create players is to let them create themselves. On the My Team tab, choose the Edit Team Properties button, If you are a league admin, you'll need to choose Edit Team followed by selecting a team, otherwise you'll be taken right to the team properties form. Choose a password and enter it in the "Join Team Password" and "Confirm Password" fields. Save your team's properties. Send an email out to all the players on your team with these instructions:Each player should go to www.anythingmore.com/league.cgi?JoinTeam (or click the "Self Register" link on the login screen). Following the prompts the player will choose the league and team and enter the password you gave out. The player will also be able to enter their own personal information and choose their own password and userid.
When logged in as the league administrator you will see an Edit Messages button on the main Current Season and League Info pages (the first page you see when clicking on either of those tabs). Click this button and fill in the text area to create or update the messages.
Wiki uses a simple formatting "language" which is designed for plain-text entry. The source text is entered formatted according to strict guidelines, and this text is then converted to HTML (which looks a lot prettier). Wiki formatting can be used for posting some messages on the main Season and League Info tabs. Alternately the messages can be posted entirely in html.
Fonts and Emphasis
This is monospaced text
- Two quotes together ' ' make things italic
- Three quotes together ' ' ' make things bold
- Four or more quotes give bold italic
- Initial <space> makes a line monospaced
- These modifiers only last until the end of a line
- <space>*<space> makes a bullet list
- <space><space>*<space> for the 2nd level, etc.
- <space>1.<space> makes a numbered list
- You can intermingle numbered and bulleted lists
- Put each entry on a different line
- A single blank line separates paragraphs
- A single line containing 4 or more dashes (-) makes a page break
- > indents and italicizes lines (quote block)
- >> indents more and alternates italics, etc.
- A full URL becomes an external hyperlink e.g. http://www.anythingmore.com
- raw html can be entered by doubling up open and close angle brackets<<img src="../images/anythingmore_logo.gif">> will show up as
Yes, the web site handles tournament scheduling. If you'd like to test out the scheduling capabilities, feel free to login to the "Z Test League" with userid = "ztest", and password = "ztest" at http://www.anythingmore.com/league.cgi?Login
The "Z Test League" is a dummy league, so don't hesitate to add teams, players, etc. In particular you will want to look at "Edit Schedule" -> "Create Games" -> "Single Knockout" under the "League Admin" menu.
You don't need a password to look at the schedule, standings, or a number of other bits of information that relates to your league. You do need a password and userid to be able to sign up for games, or view certain contact information. Requiring userids and passwords protects the private information that should not generally be accessible to people outside the league. Additionally, team captains and league administrators have extra access that allows them to make changes to player and game information among other things.
Click the first bullet below the "Login" button on the login screen (www.anythingmore.com/league.cgi?ForgotPassword). At this point, if you know your userid, just type it in and click the "Email Me My Password" button.
If you don't remember your userid you can try clicking the "Find Userid" button on the "Forgot Password" page described above. If it doesn't automatically select the correct league, narrow the search by selecting the appropriate league and clicking "Find Userid" again. Browse through the list of existing userids, select your id, and click the "Email Me My Password" button.
Clicking the "Email me my Password" button will generate an email that will be sent to the email address recorded in your user profile. If your email address is not recorded in your user profile (via "Edit Player Information" on the "My Team" menu), contact your team captain. The captain cannot see your old password, but he can change it, and let you know what your new password is.
If you are the team captain, contact the league administrator. The league admin can give you a new password.
Schedules are posted at http://anythingmore.com/league.cgi?ViewSchedule. If you have logged in and not logged out, this link will take you to your team's schedule for the current season. If you are an administrator, or are not logged in, this link will take you to either a page that asks you to select the league, or a page that asks you to select the team you want to display the schedule for.
You can be more specific in the link description to say which league and which team you want to show the schedule for. Do this by adding parameters league=.. and team=... separated by an & as follows. http://anythingmore.com/league.cgi?ViewSchedule&league=NCR Three Pitch&team=Maplesoft Mathletics. Note that spaces are allowed in the team and/or league name (they may automatically be turned into %20). You should not put double quotes around the name values.
There are two ways for a team captain to add players to a team:
Under the "My Team" menu click on "Edit Player Information". On this page click "Create New Player". Fill out the information and save it. Notify the new player of the newly created userid and password.
Under the "My Team" menu click on "Edit Team Properties". Choose a password and enter it in the "Join Team Password" and "Confirm Password" fields. Save your team's properties. Notify all new players of the team password. Each player should then go to www.anythingmore.com/league.cgi?JoinTeam (or click the "Self Register" link on the login screen). Following the prompts the player will choose the league and team, and enter the password you gave out. The player will also be able to enter their own personal information and choose their own password and userid.
Via option 2, the self-register option, a player is able to link their id from another league as the same id for this league. This makes it easy to switch between multiple leagues hosted at anythingmore.com.
If you want to receive an email reminder on game day, or the weekday before the game (or both), check the "Email Reminders" box under "Edit Player Information" on the "My Team" menu, and save the update to your profile. You will also need to have the email address field filled in with a valid email address.
Only members of your team can see contact information for other team members. If you have been designated as a team-contact, then other teams can see your contact information. This is useful if you need to contact another team to reschedule a game in advance. The league administrator can view contact information for any team member.
The posted schedule is live. As soon as a game is added, removed, or updated in any way, the change is immediately reflected on the schedule page. If you are a team captain, you can see this when you book a practice -- after doing so, it shows up on your team's schedule right away.
Sometimes all the schedule related information cannot be encapsulated in a simple table showing when and where the games occur. Extra related information can be posted here.
Teams are given 2 points for a win, 1 point for a tie, and 0 points for a loss. If two teams have the same number of points, the first tie-breaker for ordering the standings is the win/loss percentage, or number of games played. A team with fewer games played is ranked higher. The second tie-breaker is total score. The team with a higher score for is ranked higher. The last tie-breaker is score against. A team with a lower score against is ranked higher.
You may notice that all the teams listed in the standings are hyperlinks. If you click on the team name you will see the schedule for that team, including the scores for each game they have played. Use the browser's Back button to go back to the standings if you want to look at another team's schedule.
Historical standings are league results from past seasons or years. Your site administrator must save and label a given season for it show up.
The lost and found bulletin board is one of the nicest features of using online league software. It puts you in direct contact with all the teams and players, so there is some hope of recovering lost items. This feature has saved me after loosing a brand new $100 glove!
When you find an item, simply click on the "Post Found Message" button that appears at the bottom of the page under the list of lost and found items. Fill out the information on the next page including a description of the item found, and who to contact to get it back. The process works exactly the same when you lose an item. Click the "Post Lost Message" next to the "Post Found Message" button and fill out the form.
If you need to update the information posted, return to the lost & found page. The messages you own will have a button next to them labeled "Lost" or "Found". Click this button to edit or delete your message. Messages that someone else posted will have a label instead of a button. A league administrator has the ability to edit or delete any posted message.
The sponsors page is managed by your league administrator and/or the sponsor himself on behalf of your league. This means the sponsors are relevant for your area, and the discounts are usually meaningful items like "a free pitcher of beer when you bring your team back to Joe's after a game". If this is the discount offered, then it's definitely worth looking at this page!
Anythingmore.com provides the infrastructure for your league organizers to post ads in the left column, or across the top of every league page. This allows a league sponsor to get more value for contributing to the league by posting their logo and/or messaging. It also opens the door for adding supplemental revenue from additional sponsors, or local advertisers. The images and text that appears are entirely within the control of you -- the person who created or administers the league.
On the left and right columns of each page on a standard-setup league you will see ads by google. These ads are inserted there by google's AdWords program, and attempt to be relevant to the context of the surrounding page. It is not always predictable what kind of ads will show up. Google provides options to prevent objectionable content from appearing in the ads. This site has turned on all such filters so adult-specific advertising will not appear.
By default the next game shows up when you go to the signup form. You can go back or forth to past and future games by selecting the appropriate game in the drop-down list at the bottom of the screen and clicking the "View Game" button.
The game signup feature is particularly nice from the team captain's point of view when the players don't reliably show up. If usage is enforced, not only does the team captain know when he has to get on the phone to call in the replacements, but also the team members know when they're short players for a particular game. Also if everyone and their sister decides to show up, you'll feel less guilty about missing when you check the signup form.
When a field is booked for a practice the "Bears" will be registered as both the home and away team. This shows up in some places like the game signup form.
Default statistic categories are filled in according to the kind of league that was selected when the league was first created. Additional categories can be added at any time. These new stats can be made visible league-wide by the league admin, or visible only to your specific team if created by a team-captain. See the section on Recording Statistics below for instructions on how to add your own stats.
Your league is in its 10th year of operation and you just switched to using anythingmore.com. You'd like to have the past 9 years of records added to the site. This can be done by the league administrator.
One approach is to create games in the normal way, and input the results and stats. When finished use the "Save Season" link on the "League Admin" page to archive those games and clear out the current season. Historical standings and statistics can be viewed via their corresponding links on the "Current Season" and "My Team" tabs. The best time to do this kind of thing is between seasons when you don't have regular games in the schedule.
Another approach is to first create a new season (via "New Season" on the "League Admin" tab). Then use "Set Season" followed by clicking on "Set" next to the season you want. Your default view now will be that season. Adding games and inputing stats will affect that season and not the current one that everyone else sees by default. Logging out, or returning to the "Set Season" screen will get you back to the normal default season.
Some useful utilities like the schedule uploader can make adding multiple games go a lot more quickly. You can also take some short-cuts like putting the total stats in for the first game of the season (so all stats are recorded as if they happened in one game instead of entering them game-by-game).
Only members of the team and administrators of the league can view a team's contact list.
Only the team captain or league administrator can enter stats. From the Team Admin tab, click the Enter Stats button, . You will be presented with a game schedule; pick the game you want to record stats for by clicking the Edit button adjacent to the game you want. Fill in the stats next to the players on your team and click the Save button. It is not necessary to put zeros in -- just leave the entries blank. Values like batting-average are computed based on other stats, so they don't need to be entered.
From the My Team tab, click the View Stats button, . From this screen you can view your team's leaders, the division's leaders, or the league's leaders. Clicking on a player's name in any of the views will show individual game-by-game stats for that player.
Past season's stats are available from the My Team tab, by clicking the Historical Stats button, .
Yes, choose the Stats Categories button, . from the Team Admin menu. From this screen you can introduce new statistics and new categories of statistics. For example, say I wanted to add OBP (on-base percentage) -- a formula, and PO (put-outs) -- a non-formula fielding stat. I might do the following.
Click the New Category button and add the category, Offense with Priority 1. This will name the default category of stats. Click New Category again, and this time add Fielding with Priority 2. This will create a new tab when viewing stats so that fielding and batting stats aren't cluttered together. The priority is used to determine which order the tabs appear, and which appears on top by default.
Now, click the New Stat button and fill in the heading as PO and description as put-outs. Choose fielding from the category drop-down box. Leave the rest of the settings at their defaults and click Save.
Click New Stat again. This time fill in the heading OBP, description on-base percentage, and category, Offense. To make the stat appear in the last column, choose a number for the column order that will be higher than the other columns, say 20. The formula for OBP is (BB+H)/AB. Enter this formula as ($BB+$H)/$AB. Division by zero is automatically detected by the system, so someone with 0 at-bats will get an OBP of 0.00. The formula-constraint is used to order leaders in a category. You don't want someone who has one walk in one at-bat topping the leader board for the whole season, so add the constraint $AB > 2*$G. This means that OBP leaders must have more than 2 at-bats per game the team has played. Lastly, enter 3 decimal places to display so we see the output in the standard .412 form.
League administrators can add stats that apply to everyone in the league. Team captains can add stats that are private to their own team. If a second team adds the same private stat, with the same heading, then they will be tracked as the same stat, visible in the leaders views for the teams that use that stat.
In summary, when changing or adding a new statistic you can modify any of the following properties:
Heading: This is the column heading that will appear in the stats table. In order to conserve room for multiple side-by-side columns of stats it is a good idea to keep this short. For example use "2B" instead of "Doubles". Description: This description appears when you hover over the column heading when viewing stats. Here it is ok to be descriptive. For example use "slugging average (total-bases divided by at-bats)" for the column heading "SLG". Formula: A stat can be absolute -- a number that you fill in, or it can be derived via a formula based on absolute stats. If a formula is provided this stat will be computed rather than entered. Use standard "Excel-like" computer math notation to input formulas; * for multiplication, / for division, + for addition, - for unary minus or subtraction, and ^ for exponentiation. Standard order-of-operation rules are taken into account (so ^ has highest precedence, followed by * and /, and last + and -). Use parentheses to enforce a different operation order. Refer to the "Heading" to denote other stats in your formula. A heading can also be prefixed with a dollar-sign (eg $H). This is required to disambiguate headings that begin with a number, like $2B. For example, the formula for SLG is (H+$2B+2*$3B+3*HR)/AB. Formula Constraint: The Formula constraint affects sort ordering. For example the constraint for batting average defaults to AB >= 2*GP. This means that a batting-average leader with fewer than 2 at-bats per game played will not be sorted to the top of the average leaders. You can sort by a particular column by clicking on the column heading when viewing the stats table. Decimal Places to Display: This option designates how many numbers to be displayed following the decimal point for stats with floating-point values. For example, a value of 3 for AVG will cause someone with 3 hits in 10 attempts to display with a .300 average (rather than say .3 or .30000) Specific to Team: This field allows a league administrator to create statistics that apply to the whole league, or to just a specific team. Team captains only have the ability to create stats for their own team. A team captain cannot modify a stat with league-wide visibility. Category: New categories can be added via the "New Category" button on the "Stats Categories" page. Existing categories can be modified by clicking the column heading in the displayed table on the same page. When editing an individual statistic the "Category" field will show a drop-down list of all existing categories. Each category will be a different tab on the view-stats table. By organizing stats in different categories you can group relevant values (eg pitcher vs batter), and avoid clutter. Make Default Sort in Category: For each category a particular stat is sorted by default when you view stats. This check-box allows you to choose which stat should be sorted on first view. Any stat can subsequently be chosen as the primary sort by clicking on the column heading.
The precursor to anythingmore.com was created in 1998 mostly to track stats and manage the game-by-game roster for a single team. For a company team with about 30 people eligible to play, and only 10-15 showing up on any given day, it was a huge time saver to get people to update the web when they could or couldn't make it to a game. The captain then knew when he was short players. Players also knew when lots of people were coming out, and could manage their schedules better.
In 2003, the functionality was extended to the whole league -- a softball league with 3 divisions, and 32 teams. Now the schedule could be maintained on-line. Standings were instantly updated as soon as the winning team entered the score (usually the next day). Other nice features, like rescheduling rain-outs saved the league execs a lot of time, and things got done faster. The same year the site was opened up for anyone to create their own league.
Each year new things have been added or improved. If you have a request, please don't hesitate to contact us by email at firstname.lastname@example.org.
Partially inspired by the Gershwin song, "I got rhythm, I got music, I got my girl, ... who could ask for anything more?". Well, it sticks in your head, it's easy to remember, and you can't spell it wrong. I know, it doesn't have anything to do with sports leagues, but then again, what is "yahoo", or "monster.com"?
The data contained on this site including user names and contact information is to be used solely for the purpose of managing the leagues created by you. We will not use said information for mass market spam, and we will not provide this in any form to third parties for the same use.
To protect us, we want to make it very clear that there is no warranty on the use of this site (neither explicit nor implied). This site, and the software used to run this site are protected under Copyright (C) 2003-2009, anythingmore.com.